Saw that everyone was making virtual versions of physical classrooms but felt that it was quite pointless as it did not add any value to having lessons over a digital platform. Instead, I thought it would be more meaningful to create a real lesson on a real topic instead, so that the digital context can be fully harnessed.
One way of having a virtual class is to have one teaching the concept of acceleration. Games tend to use realistic physics in order to convey a certain realism in movements and motion. Minecraft is no exception.
Each block in Minecraft is supposed to simulate 1m in real life. I made a high tower of about 190m in the game. At each 10m interval, I made an indicator to show how high the tower is, using roman numerals.
Students should start off on the top of the tower, looking down. In front of him is a 1m gap, along with a tower of red wool. Basically, they should jump into the gap and fall to the ground while left clicking in front of them so as to break the red wool tower. Do ignore the gaps currently there as I only took the screenshot after I tried the thing.
As mentioned, while falling, the student should be breaking the red wool in front of him. This picture is a bad example. The student should face forward instead.
At the end when he is on the ground, he will be allowed to fly upward and see the gaps in the tower of red blocks. Using the indicators, his own counting, and the distance between each gap, he should be able to see that he falls faster near the bottom than near the top.
This essentially shows the effect of acceleration and shows how we do not fall as a constant speed. More can be done to show other forms on Newtonian motion.